OverPowered International

OverPowered International

Sports media ·Oct 2026 → ongoing

Pure Hoops

A basketball business drawn as one web before any product, then its home built as the business at work: one data layer, every figure from its source, a sponsor's loop counted on the page, a store sourced product by product, and a free scorer as the door for any league. A private draft, not yet launched.

[ COVER ]
Work: ongoing
Timeframe
Oct 2026 → ongoing
Tags
Sports media · sveltekit · cloudflare · pwa · payments
Credits

Where it started

The first league taught us something a season's app could not hold by itself: the basketball that matters most in the Caribbean is played on courts the big networks do not film, and almost nothing about it is recorded well. There was a page with a real audience, a scorer that worked, a pipeline that read a broadcast, and no business around them.

That league is a client with its own way of working, so the business had to stand without it. Before any product, it was drawn as one web: where the basketball comes from, one record of it, the making, what it makes, where it reaches, who it serves, how it pays, with the money running back to the start.

[ THE WEB ]
The web The business drawn as seven columns from sources to money, with the money running back; and the home's eight pages, one a pillar, on one data layer. THE BUSINESS AS ONE WEBSeven columns, read left to rightSOURCESleagues' streams, runs, courtsONE RECORDevery reading reconciledTHE MAKINGclips, cards, the ranker, the publisherWHAT IT MAKESscorer, app, broadcast, store, homeWHERE IT REACHESits channels, editions, creatorsWHO IT SERVESfans, players, leagues, sponsorsHOW IT PAYSsponsors, league fees, the mediathe money runs backEach column feeds the next; what the last earns buysmore of the first. The map is the home's structure. WHAT THE HOME HOLDS OF ITOne page a pillar, one data layerWATCHclips through each league's own playerSTOREgoods for the court, sold from postsADVERTISEa brand in a league's app, booked and paidSOFTWAREthe league app, and Pure Scorer, freeBROADCASTa night streamed with no crewSOCIALthe network of accounts, measuredGET YOUR OWNone form, then the machineTHE DESKorders, bookings, sign-ups, prices set onceEvery figure on every page is drawn from its sourceby one component; a gate fails any stray digit.

The business as seven columns before any product, with the money running back to the first; and the home's eight pages, one a pillar, on one data layer.

Software and media came first, because they need no capital and are the studio's own field; the store, the broadcast kit, events and a league of our own follow, paid for by them.

What was done

The home had to be the business at work. One page a pillar: watch, the store, advertise, the software, the broadcast, the social network, a league's own door, and a desk where the business is run.

The first design was turned down twice, its palette for having been borrowed from other sites with no theory behind it. The palette was then derived from colour theory, and the business chose the ball's leather on white and maple. The studio's first-draft gate found twelve faults on the new home, from sideways scroll on a phone to a page with no title. It passed the same morning, and each page followed in turn.

[ SCREENSHOT ]
Social, on the draft: the network in one line, the flagship's most-played reel by the account's own count, and the sponsored slot served in the feed, with a sample advertiser. The ribbon is the draft's own, and true.

Social, on the draft: the network in one line, the flagship's most-played reel by the account's own count, and the sponsored slot served in the feed, with a sample advertiser. The ribbon is the draft's own, and true.

Underneath, one data layer: prices, products, orders, bookings, sign-ups, leagues and their games' logs, campaigns and events, a file a table on the studio's machine and the same tables in Cloudflare's database on the draft. Every figure on every page is drawn from its source by one component, and a gate fails any stray digit.

The loop the home describes is the loop it runs: a sponsored slot is served and counted when shown, counted again when tapped, its code rides the cart into the order, and a sale that arrives with it is counted to the campaign the sponsor reads.

[ THE LOOP ]
The loop The sponsored slot served, counted when shown and when tapped, the tap's code carried into the store and a sale counted to the campaign; and the one data layer every page reads. THE LOOP, RUNNING ON THE PAGEA slot, a tap, a sale, countedA SLOT IS SERVEDthe latest paid campaign, else the store's ownSHOWN, COUNTEDcounted once when it is drawnTAPPED, COUNTEDthe tap carries the campaign's codeTHE STORE, WITH THE CODEthe code rides the cart to the orderA SALE, COUNTED TO ITthe order that arrived with the codeTHE SPONSOR'S DASHBOARDshown, tapped, sold: the proofThe home describes the loop and runs it: the samecounts the sponsor reads are the ones the page draws. ONE DATA LAYERTables, not pagespricesproductsordersbookingssign-upsleaguesgames' logscampaignseventsONE FILE A TABLE ON THE PCthe same tables in D1 on the draftEVERY FIGURE FROM ITS SOURCEdrawn by one component; the gate reads them allSet a price once at the desk and every page thatshows it changes; the seed never overwrites what thedesk set.

A sponsored slot served, counted when shown and when tapped, the tap's code carried into the store and a sale counted to its campaign; and the one data layer every page reads.

The decision that mattered

Two rulings shaped the build. The first league's film is mostly a phone-grade stream of a dim hall, and the business must not depend on any league. So the film came off the public pages, and the court on the home is licensed stock. A platform's player is the platform's grant; a file on our domain needs a letter.

Plays from leagues anywhere come through each platform's own player and are never copied. The eighteen on the home were chosen by a written rubric, after a first sixteen had been picked by a search and never watched.

The second ruling was the door. A league-branded app under each league's accounts would have been the easy sale and the wrong business. Instead there is one Pure Hoops app for every league, and a free scorer.

[ PURE SCORER ]
Pure Scorer A league signs up with a key and gets its page; its scorer scores a game on a phone with no signal and sends each play when it can; the league's key runs it and the scorer's key only scores. A LEAGUE'S DOORSign up with a key, score with no signalA LEAGUE SIGNS UPa key, not an account; its page exists at onceTHE SCORER'S LINKits own key, made from the league'sSCORED COURTSIDEon a phone, with no signal; installableEACH PLAY SENT WHEN IT CANthe log reaches the league's pageTHE PAGE FOLLOWS LIVEstandings, results, box score, play by playCopied and adapted from the first league's scorer,each file citing its source; its service workerregistered by its page alone. TWO KEYSWho runs, who scoresTHE LEAGUE'S KEYruns the leagueteams, games, a new linkTHE SCORER'S KEYscores a gamenever runs the leaguea new scorer's linkthe old one stopsa new league keyboth stopa key lostreissued at the desk, shownonce, sent to the contact givenat sign-upthe league's linkopened anywhere, it puts the keyback in that browserFree on every device, its terms licensing thenetwork; a league pays only for the full works in thePure Hoops app.

A league signs up with a key and gets its page; its scorer scores a game on a phone with no signal and sends each play when it can; the league's key runs it and the scorer's key only scores.

A league signs up with a private key, and its page exists at once. Its scorer's link scores a game on a phone with no signal and sends each play when it can; the league's key runs the league and the scorer's key only scores. Before it went up, a security pass closed two holes: a compressed upload that could exhaust the server's memory, and a second phone able to overwrite a finished game.

Where it stands

The home passed its gate on 22 October, 27 checks and none failing, and runs as a private draft on the studio's drafts account. Nothing is wired to a real account yet: the checkout is a sandbox, and no order has been taken. The address is chosen and not yet live.

A league gets in by one form, then the machine: its season built, its page, its app, its sponsors. Pure Scorer scores a league's game end to end on the draft.

[ SCREENSHOT ]
Get your own, on the draft: one form, then the machine. The package's rungs and their figures sit below the fold.

Get your own, on the draft: one form, then the machine. The package's rungs and their figures sit below the fold.

The store is sourced: eight lines and thirty-three products, from reversible team kits to recovery boots. Each was found by the qualities a player needs first, then by who makes it best for the price, in any country, with duty and freight counted to the door. The first maker's quote is in, and the product photographs wait on their owners' written permission.

The media pipeline that feeds the network is its own repository, with its ledger of what may be used. Its first edits ended before the ball went in, because the time the record gives each basket runs up to 3.3 seconds off the picture, and they were picked by numbers rather than by eye. The edit work is parked until one edit is right.

The first public step is the network posting, and its first job is the first league's new app, on the App Store since 28 October.

[ THREE WEEKS ]
From a sketch to a working draft, in three weeks 5 October: a sketch of a broadcast read against the field, one camera first and then any phone. 17 October: named, independent of any league, and drawn as one web; the home's first design turned down twice, and a palette derived from theory. 18 October: the first gate finds twelve faults, and the home passes and is approved; the league's film comes off the public pages and the edit work is parked. 19 October: the store sourced one line at a time, from any country. 20 October: the draft deployed, its data in Cloudflare's database. 21 October: Pure Scorer built, and a league scores its own game on the draft. THREE WEEKS · PORT OF SPAIN DATESFrom a sketch to a working draft5 OCTa sketch of a broadcast read againstthe field: one camera first, then anyphone17 OCTnamed, independent of any league, anddrawn as one web17 OCTthe home's first design turned downtwice; a palette from theory18 OCTthe first gate finds twelve faults;the home passes and is approved THEN18 OCTthe league's film off the publicpages; the edit work parked19 OCTthe store sourced one line at a time,from any country20 OCTthe draft deployed, its data inCloudflare's database21 OCTPure Scorer built: a league scoresits own game on the draft

Port of Spain dates, from a sketch of a broadcast on 5 October to a league scoring its own game on the draft on 21 October.

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Building a business around a sport the big networks don't film?